I started the video game Haunting Ground this weekend with a couple of my buddies. It’s one of those “˜explore and hide when in danger’ sort of games. You play Fiona, a young girl who finds herself in a cage where she’ll be eaten”¦ or something possibly much worse.
What does a girl do? Well, first off, she needs to escape and then walk around in just a sheet that has several close-ups of places where the sheet doesn’t manage to cover. I mean, you can’t not wake up in a sheet if you’re about to be eaten for dinner, right? Extra work for the bad guys, you know.
Then you find yourself some clothes. Or rather, they’re offered up to you so that you’ll be “˜comfortable’. Yup, in a creepy mansion where people are trying to eat me or encase me as a zombie, I’m definitely comfortable in a mini skirt. Even better than that is the very well known “˜breast jiggle’ that gamers have come to expect with their female heroines.
Considering how many times this girl falls on the floor and shoves herself across a room on her butt, breasts jiggling, the least you could do is give the poor woman some pants. But then, maybe I’m not the audience that most game creators expect from a game like this.